<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:geom="components.*"
layout="absolute"
width="600" height="500"
pageTitle="Quadratic Hermite Curve"
applicationComplete="test()" viewSourceURL="srcview/index.html">
<mx:Style source="assets/style/style.css"/>
<mx:Canvas id="background" x="50" y="90" width="500" height="320" backgroundColor="#FFFFFF" />
<mx:Label text="Quad. Hermite Curve" x="250" y="30" width="300" styleName="title"/>
<mx:Canvas id="myCanvas" />
<geom:InteractivePoint id="p0" x="90" y="250" pointLabel="P0" radius="5" color="0x00ff00" width="100" height="20" />
<geom:InteractivePoint id="p1" x="250" y="230" pointLabel="P1" radius="5" color="0x00ff00" width="100" height="20" />
<geom:Tangent id="tangent" />
<mx:Script>
<![CDATA[
import mx.events.PropertyChangeEvent;
private var __quad:QuadraticHermiteCurve = new QuadraticHermiteCurve();
private function test():void
{
var bounds:Rectangle = new Rectangle(background.x, background.y, background.width, background.height);
p0.restrict = bounds;
p1.restrict = bounds;
p0.registerCallBack(onPointMoved);
p1.registerCallBack(onPointMoved);
tangent.addEventListener("moved", onTangentMoved);
tangent.initialPoint(p0.x, p0.y);
tangent.endPoint(p0.x+30, p0.y+75);
__quad.x0 = p0.x;
__quad.y0 = p0.y;
__quad.x1 = p1.x;
__quad.y1 = p1.y;
__quad.tx = p0.x+30;
__quad.ty = p0.y+75;
drawCurve();
}
private function onTangentMoved(_e:Event):void
{
__quad.tx = tangent.tangentX;
__quad.ty = tangent.tangentY;
drawCurve();
}
private function drawCurve():void
{
var g:Graphics = myCanvas.graphics;
g.clear();
g.lineStyle(2,0x0000ff);
g.moveTo(p0.x, p0.y);
var delta:Number = 0.02;
for( var t:Number=delta; t<1.0; t+=delta )
{
g.lineTo(__quad.getX(t), __quad.getY(t));
}
g.lineTo(__quad.getX(1.0), __quad.getY(1.0));
}
private function onPointMoved(_p:InteractivePoint):void
{
switch( _p.pointLabel )
{
case "P0":
tangent.initialPoint(p0.x, p0.y);
__quad.x0 = p0.x;
__quad.y0 = p0.y;
drawCurve();
break;
case "P1":
__quad.x1 = p1.x;
__quad.y1 = p1.y;
drawCurve();
break;
}
}
]]>
</mx:Script>
</mx:Application>