Typescript Math Toolkit Expression Engine

TSMT

I began work on this project late last year and intended to open-source an alpha in early 2016.  However, a very bad car accident has shifted all my plans out four to five months.  I have…

Minimizing Worst-Case Complexity

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I recently received a very interesting submission to the Typescript Programming Test Problems Repo. The problem was given to a senior developer as part of a homework exercise in which he was supposed to analyze the…

Angular 2 Typescript Math Toolkit Statistical Analysis of Tabular Data

TSMT

When you think of importing tabular data containing categorical and numerical data followed by analysis of that data, Excel is the most likely software that comes to mind.  With the Typescript Math Toolkit, many popular types of…

Angular 2 Typescript Math Toolkit Point-In-Circles Demo

TSMT

The point-in-circles problem is a classic from computational geometry.  In short, the challenge is to efficiently detect if a point is inside a circle.  Typical application of the test is to specifically identify a number of…

Angular 2/Typescript Quaternion Calculator

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Just when you thought it was safe to come back to my blog, the infamous Quaternion Calculator is back for its third incarnation.  The calculator was originally implemented in Polymer as an experiment with web components…

A Path To Make Javascript Math Toolkit Open Source

When I first started the Javascript Math Toolkit project, I had grand visions of a huge open-source project that would make applied mathematics simple and easy for client-side devs.  As the project grew, I was reminded…

Naive Bayes and Frequency Table in Javascript Math Toolkit

I’ve started the process of adding Bayesian analysis into the Javascript Math Toolkit.  As you might expect, the first addition to the Bayesian family is the naive algorithm, which is driven by a frequency table.  FrequencyTable…

A* For Waypoints

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The A* algorithm for game tiles has been implemented in a variety of languages and widely discussed in print and online.  Of course, you can expect that in my upcoming JS library announcement.  However, you will…