Project Sneak Preview Part II


I’m still hoping to make a formal announcement of my current project around the beginning of October.  If you know anything about my background, you can probably guess that it’s math oriented and it is a low-level library.  That’s not giving anything away; it’s just stating the obvious :)

What I’m hoping will be less obvious and of appeal to potential clients is the breadth of this development.  I recently added a very robust Quaternion class that includes a rich set of algebraic operations on Quaternions as well as SLERP and NLERP.

Next up is A* for both waypoints in 2D space and tiles.

And, no, it is not an AI or game library.  Guess again :)

More to come and thanks for the continued email inquiries.

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