A* For Tiles

Well, this is seriously kicking it old-school  I mentioned in the prior post on A* for waypoints that I would add A* for tiles in the library.  In fact, this is the typical application thought of…

A* For Waypoints

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The A* algorithm for game tiles has been implemented in a variety of languages and widely discussed in print and online.  Of course, you can expect that in my upcoming JS library announcement.  However, you will…