Javascript Math Toolkit Function Graphing Engine Update Part IV

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I’m currently working on finishing the basic architecture of the Javascript Math Toolkit function graphing engine.  The graph itself is currently divided into three main containers.  The bottom container is for the grid and axes.  The…

Javascript Math Toolkit Function Graphing Engine Update Part III

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The Javascript Math Toolkit function graphing engine development continues to go well.  One of my near-term goals was to add seamless integration between the standalone function parser and graph layers.  This is accomplished by setting a…

Javascript Math Toolkit Function Graphing Engine Update Part II

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What a difference a day and a half makes It’s been a while since I’ve been up well past midnight, coding. And, it feels really good. The function graphing engine is coming along quite well.  I…

Javascript Math Toolkit Function Graphing Engine Update

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The jsMathToolkit (Canvas) function graphing engine is currently under development and is written on top of EaselJS.  Some of the engine features are listed below. – Ability to zoom and pan the graph and control formatting…

The Javascript Math Toolkit Project

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I began my programming career in the late 1970’s on TI programmable calculators.  Since that time, I’ve worked in Fortran, Basic, Assembler, C, C++, Javascript/HTML, and Flash/Flex/Actionscript.  Although my focus on applied mathematics (particularly numerical analysis…

Javascript Function Parser

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I just started working on the general-purpose function graphing engine.  One of the desirable modes of operation is to be able to graph freeform functions, or functions specified in a calculator-like syntax (sometimes called infix notation)….

A* For Tiles

Well, this is seriously kicking it old-school  I mentioned in the prior post on A* for waypoints that I would add A* for tiles in the library.  In fact, this is the typical application thought of…

A* For Waypoints

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The A* algorithm for game tiles has been implemented in a variety of languages and widely discussed in print and online.  Of course, you can expect that in my upcoming JS library announcement.  However, you will…